KONAMI

Main Weapons

Handgun

A semi-automatic pistol used as the standard sidearm in the U.S. military. Can be fitted with a suppressor and be reloaded.

Submachine Gun

A small, lightweight, American-made submachine gun. Hold down for full-auto mode. Can be fitted with a suppressor and be reloaded.

Grenade

An impact-detonating shrapnel grenade made in America. Explodes when it hits the ground. The point of impact is shown with an onscreen target.

Stinger Missile

A portable anti-air missile. Move the crosshairs in your radar screen to target, then press to launch. Can attack enemies offscreen if they're on radar.

Remote-Controlled Missile

Features a manual visual control system that lets you use a visible cursor to guide the missile to its target.

Plastic Explosives

Lightweight, malleable, high-performance explosives. Press to set, then press to blow them up. (They can be blown up offscreen if visible on radar.)

Mine

Press to set. Crawl over them to retrieve. If you have a detector, they'll be shown as white dots on the radar. Up to 16 can be set at once within radar range.

Camouflage Mat

Capable of blending into any backdrop. Press to set. Walk over it to retrieve. Go under it, and you'll be fully concealed.

Gas Grenade

A standard riot-control grenade. Releases CN gas upon exploding, which drifts in the direction of the wind. Dangerous if used while downwind.

Mouse

A robot used to discover traps and sensors. Can also be used to get you out of noise mode. Press , and it'll run ahead in the direction you're facing.

Lighter

A common lighter found in any store. Its usefulness is unknown.

Suppressor

Eliminates the threat of discovery by gunfire noise when using a handgun or submachine gun. Automatically added to your Option gear when acquired.

Ammunition

Bullets for use with your handgun or submachine gun. Cannot be acquired unless you possess at least one of the two.