VR TRAINING
Select "VR TRAINING" on the title menu to take on virtual infiltration training missions.
The basic controls are the same as in Story Mode, but this mode features 3 new modes with differing clear conditions to play through.
- Clear Rate(A) = Cleared Stages/All 180.

The 3 Modes
You can select either SNEAKING MODE or WEAPON MODE to start. Once you clear those two, ADVANCED MODE will also be available to take on.
[SNEAKING MODE]
Practice your infiltration techniques. The training is terminated if Snake is discovered.
| NO WEAPON | Head for the goal without being discovered. |
|---|---|
| Five-seveN | The goal point materializes once you have taken out all enemy personnel. |
[WEAPON MODE]
Practice your weapon skills. The goal point materializes once you have taken out all targets.
[ADVANCED MODE]
Practice both infiltration techniques and weapons skills. The goal point materializes once you have taken out all enemy personnel.
Discovery by the enemy does not end the training session.
PRACTICE and TIME ATTACK
Each mode has additional "PRACTICE" or "TIME ATTACK" options to go with it. Only PRACTICE is available to start, but once certain conditions are cleared, TIME ATTACK is made available as well.
Targets in VR TRAINING
| Fixed targets. | |
| Fixed explosive targets. Get caught in the blast and you will take damage. You can use one explosion to create another. | |
| Wall targets. | |
(TYPE-A) |
Moving targets. |
(TYPE-A) |
Moving explosive targets. Get caught in the blast and you will take damage. You can use one explosion to create another. |
(TYPE-B) |
Moving targets exclusive to landmine stages. |