Fight
CQC (CLOSE QUARTERS COMBAT)
Sneak up close to an enemy and hold
without aiming a weapon
Snake can only use CQC if he has no weapon equipped (the weapon icon reads "NONE") or if he equips a weapon with a "CQC" mark on its icon.

THROW TO GROUND
Press
while tilting
near the target to throw them to the ground and knock them out.
- When the knockout mark above their head disappears, the target will regain consciousness.

KNOCK WEAPON AWAY
Release
then press
again just as Snake pulls the target toward him to knock the target's weapon away.

GRAB (WITH ONE-HANDED WEAPON EQUIPPED)
Hold down
near the target to restrain them. From here, Snake can perform a number of maneuvers.
- With a two-handed weapon equipped, Snake will knock the target over.

CHOKE
Press
firmly while restraining the target to choke them and knock them out or kill them.
- When the knockout mark above their head disappears, the target will regain consciousness.

THROW
while tilting
to throw them to the ground. Immediately aim Snake's weapon to hold-up the target.
CUT THROAT WITH KNIFE
while restraining the target to cut their throat. If Snake is equipped with syringes or scanning plugs, he'll use those items on the target instead.
USE ENEMY AS SHIELD AND AIM WEAPON
to use them as a shield while aiming your weapon. Press
to attack with your weapon.
DRAG
while restraining the target to drag them around with you.
FIRST-PERSON ATTACKS
While holding
, press
then
: Manually aim then shoot
Use
to aim for different places on the target and produce different effects.
If the weapon is equipped with a scope, use
to change the zoom level.
If the target is wearing a helmet, the shot won't be as effective.
RELOADING
: Replace a gun's magazine
to reload most weapons at any time.WEAPON TYPES
Each weapon type has its own unique advantages
| Handguns | Single-handed. Easy to use. |
|---|---|
| Submachine guns | Automatic. Rapid fire-capable. |
| Rifles | Assault rifles, sniper rifles, etc. |
| Other Firearms | Heavy firepower. Shotguns, rocket launchers, etc. |
| Explosives | Grenades, Claymore mines, etc. |
| Other | Miscellaneous weapons. |
WEAPON ATTRIBUTES
Weapon attributes are rated from S (highest) to A through E (lowest)
Weapon attributes can be checked in "Weapons" on the Pause Menu.
( |
Lethality (or Sleep/Knockout Effectiveness) |
|---|---|
| Impact Force | |
| Piercing Power | |
| Recoil | |
| Reload Time | |
| Auto Aim Effectiveness |

